6 Impressive Women in Engineering

It’s important to acknowledge and support the people on the backend doing good work. Too often, women engineers get little to no acknowledgement for the work they’re doing. As a nerd, it’s my philosophy that everyone gets a fair chance to be heard. It’s one of the reasons I started craigconnects.org.

My team and I have compiled a list of women in engineering who are the real deal. These women work and build the companies that many of us use every single day, but you may have never heard of them. This is a selection that people don’t hear enough about, as opposed to the notoriety that some others get. I’d like to challenge you to check out the work that these women are doing.

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1. Holly Liu, Cofounder and Chief of Staff at Kabam

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Kabam is the leader in the western world for free-to-play core games. Holly also oversees Kabam’s corporate culture as head of People Operations (“People Ops”), which is responsible for driving Kabam’s vision, mission, and values for its more than 800 employees in offices around the world. Holly has helped build a world-class human resources team that is responsible for recruiting and retaining top talent and has grown Kabam’s personnel base by 500% in three years.

Holly was named to Forbes’ “Top 10 Women Entrepreneurs to Watch” in 2013 and one of Fortune’s “10 Most Powerful Women in Gaming.”

2. Avni Shah, Director of Product Management at Google

Avni is in charge of Chrome development at Google. She was one of two women to present at Google’s recent developer’s conference I/O. During her presentation, Avni introduced the new version of Chrome coming in the next Android update dubbed Android L.

3. Nadine Harik, Engineering Manager at Pinterest

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Before joining the Pinterest team, Nadine was at Google overseeing the Web and mobile Web teams

When Nadine first started working the the tech field, she described how quickly she became tired of explaining her role at the tech companies she worked for to strangers who assumed she was in HR or community management.

“Now,” Nadine says, “I tend to always preface with, ‘I work at Pinterest and I’m an engineer at Pinterest.'”

4. Merline Saintil, Head of Global Engineering Operations at Yahoo, and Advisor for EngageClick

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Merline is an international technology executive, business advisor, and operations expert, having distinguished herself as a leader in fast growing sectors of cloud computing, mobile, online payments and commerce. She has been involved in the process of creating software as well as managing global teams to produce world-class products in a variety of positions at Sun Microsystems, Adobe, PayPal and Joyent, Inc.

Merline currently serves on the Strategic Development Board and co-leads the COO C-Suite of Watermark (leading organization for Executive Women).

Outside of her business interests, Merline said she’s advising Congresswoman Anna Eshoo (CA-18) on the first mobile app challenge for high school students sponsored by the U.S. House of Representatives. She has a passion for mentoring, investing, supporting women in technology

5. Ruchi Sanghvi, Head of Operations at Dropbox

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Prior to joining Dropbox, Sanghvi served as the co-founder and CEO of Cove, a collaboration, coordination and communication product for organizations and communities.

Sanghvi holds the distinction of being the first female engineer at Facebook and was instrumental in implementing the first versions of key features such as News Feed. She then led product management and strategy for Facebook Platform and Facebook Connect. She was also responsible for core product areas such as privacy and user engagement.

The BBC asked Ruchi what it was like to be the first female engineer at Facebook? She said she “‘was used to being in a minority: at engineering school, she was one of the five female students in a class of 150.’

But at Facebook, she says, she truly came into her own.

‘You had to be opinionated, you had to make sure your point of view was heard, you had to ask questions. Sometimes people would tell you were stupid and you’d start all over again,'” she said.

6.  Hilary Mason, Founder and Chief Executive at Fast Forward Labs

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Before founding Fast Forward Labs, Hilary was chief scientist at link-shortening company Bitly for almost four years and more recently worked part-time for Accel Partners as a data scientist in residence.

A subscription to Fast Forward Labs includes quarterly R&D reports, prototypes, innovation events, and an ongoing dialogue with their team on the topics of innovation and near future technologies.

Hopefully you learned about someone new, and maybe started following that person. I’d appreciate it if you left a comment with someone you’d like to see in a 2.0 version of this list. My team and I would like to hear from you about some women in engineering who really have their boots on the ground. Thanks!

Big Idea 2014: How to Fix Washington’s Approach to Tech

Much of the business of Washington is based on getting info around, much of the good news has not been reported, and I’d like to get the word out to make things better. This is the short, oversimplified version, based on 37 years of direct observation in both private and public sectors.

This is mostly about doing software based on actually listening to people and then acting on feedback, with a focus on the “ground truth” and what we can learn from that.

I think it was 1969 when some guys at Bell Labs started inventing something called Unix. It was a simple, very effective operating system, which could be ported to most any computer, since the source code could be checked out by outsiders, then adapted. It was in the spirit of what we now call “open source,” but the code was AT&T proprietary, limiting its use. Key to its effectiveness was that it was built in modest increments, by people who’d use it, both at Bell Labs and at the universities and labs who built Internet tech.

Note those elements: Built with real humility, talking to people, piece by piece.

Back then, software was most often developed starting with requirements or specifications docs. These were written by managers or people in marketing, the popular kids, who didn’t so much as talk to the people who’d run the software.

Once the docs were written, they tossed it to the people who’d write the code.

If the software actually got developed, it would frequently be late, over budget, and sometimes bought by no one except people who had to. (That’s like a lot of Federal software projects.)

In Washington, this is called the “waterfall” approach, since the docs are kind of tossed over some barrier which limits the ability of coders to talk to people, and which meant the software was frequently built as a big, complex monolith.

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I saw this approach used to develop the first operating system for the IBM Series/1 minicomputer, great hardware, in the late seventies. Whenever I asked why the software was so hard to use, I was explicitly told by the developers that usability wasn’t a requirement. (I’m not making this up.)

Bell Labs asked us about porting Unix to the S/1, and my recommendation is that we could do better, but why fix what’s not broken?

Turns out that a modest, maverick effort at IBM Research resulted in S/1 Event Driven Executive, which I feel was much better than the official product. For the matter, two versions of Unix were built for the S/1, both too late.Otherwise, the history of the whole industry could be different.

Years later, Linus Torvalds figured that Unix was pretty good but too proprietary, so he started building what’s now called Linux. It’s pretty much a Unix clone, but it’s open source in the sense that anyone can build stuff on it.

(Special props to Linus, who initiated this global, grassroots effort. Linus, like Jimmy Wales and Craig Newmark, is not an Internet Billionaire.)

That worked in a really big way, and much of the world runs on Linux, not only servers but our phones. Specifically, the Android operating system is a tight version of Linux, and it runs on hundreds of millions of phones. Even though developed in a large corporate environment, Google, it’s a pretty modest effort, based on what people need, rather than the imagination of the popular kids.

For the most part, government software is done using the waterfall approach, in isolation from the people who’d use it, even as much of private industry has moved on. However, there have been efforts which go against that grain.

Long ago, clinicians at the Department of Veterans Affairs realized they needed a really good health records system. Without permission, they built something called VistA, built by the people who use it, ground up. It’s perhaps one of the largest, and most effective health records systems around. No waterfall requirements, just a very modest approach.

Now, Veterans Affairs got the Veterans Benefits Management System, VBMS, just in recent months. It hasn’t been reported, but the piles of paper you see at VA offices has been disappearing dramatically after they were scanned in. Vets’ claims are just starting to get processed this way, and it looks good so far. We need to get Vets Service Orgs like the American Legion, Vets of Foreign Wars, and Disabled American Vets directly involved, via the Stakeholder Enterprise Portal, or vendor software via Digits to Digits.

VBMS development involved a lot of waterfall stuff, but much more recently, VA people are actually directly listening to people on that and acting on that. If vets, VSOs, or VA workers find a problem or have a suggestion, they contact contact actual humans to get stuff done.

Terminology: the antithesis of the waterfall approach is usually called “agile software development.” I’m not very smart, and the version of it that I’ve practiced is this:

repeat forever:

  • listen to people
  • do stuff based on that

Please permit me to call that “agile”; seriously, I’m kinda simple-minded, that works for me.

(Seriously, people can contact for specifics. I’ll act in my capacity as the official VA “nerd-in-residence”, hold me to that. Email craig@craigslist.org)

So, here’s the deal:

  • small, modest efforts by programmers get stuff done, they can ask for forgiveness later.
  • listen to the people who use the system.
  • even systems started by the waterfall approach can become much more agile, with commitment from the boss.
  • open source approaches get stuff done, often a lot better than proprietary approaches. Can cost less, get done faster, possibly more reliable and secure.

Programmers who get stuff done this way, well, we’re nerds. The alternative to the Federal government’s waterfall approach to software development? Get the popular kids, for the most part, out of the way, and let the nerds get stuff done.

Photo: AFP/Getty Images

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